AtomicTrafic is a bus puzzle game by Forjait (forjait.com). This policy explains what data the app uses, why, and your choices. In short: no sign-up, no name, email or phone number (for the rankings, just a nickname you choose), and your progress is stored on your own phone.
The levels you won and their stars, gold, Antimatter, boosters, your ranking points, your nickname, your recovery code if you created one, language, chosen country, the tips you already saw and sound and vibration settings. They stay on your device and are deleted when you uninstall the app.
To suggest your country the first time, the app looks at the phone's language and time zone: this happens on the phone and isn't sent.
To run the rankings, tune the difficulty of the levels and understand how the game is used, the app identifies itself with a random anonymous code created at install time (not linked to your name, account, phone number or advertising ID) and sends:
The game's settings are downloaded without that code. Like any web server, ours processes your IP address to respond, prevent abuse and in short-lived technical logs. We don't use it to identify you.
Every player appears on the game's rankings (world, their country and their friends) with their nickname, country and points, which other players can see. The game asks for a nickname the first time you open it; don't use your real name if you'd rather not. Nicknames are checked: offensive ones are refused, and any player can report one, which we may delete. To leave the rankings, use Settings → Delete my data.
If you reinstall the game or change phones, you can get your nickname, points and friends back. On the same phone, the game recognizes it through an encrypted fingerprint of the identifier Android gives the app on that phone. On another phone, you get them back with a recovery code: we keep only a fingerprint of the code, not the code. If you send it to yourself by WhatsApp or email, that happens on your phone and we don't see where you send it. The code keeps working until you create a new one.
You can buy Antimatter, the welcome pack and “Remove ads” in the game. They're optional: the whole game can be played without paying. Payment is handled by Google Play with your Google account; we never see your card or payment details, only the purchase receipt.
Your progress, gold, boosters and Antimatter, including the Antimatter you bought, are kept only on your phone: we don't have a copy. If you uninstall the game, clear its data, reset the phone, lose it or change it, they're lost and we can't give them back. Only these come back:
Keep your recovery code. Only you have it: we keep a fingerprint that can't be used to see it or create it again. If you lose it and change phones, we can't check that the nickname is yours and we don't guarantee getting it back. Don't share it either: whoever has it can take your nickname, points and friends to their phone.
Refunds are requested from Google Play, under its policies. This doesn't limit the rights your country's consumer law gives you.
The app shows ads from Google AdMob: rewarded videos you choose to watch (for a booster) and some between levels, every few levels and never in the first ones. Google may collect the device advertising ID, IP address and technical data to serve and measure ads and prevent fraud. Where the law requires it (for example in the European Economic Area and the UK), the app asks for your consent through Google's tool before using personalized ads. Learn more about how Google uses data in advertising. Where it applies, you can change your consent in Settings → Ad privacy options, and reset or limit your advertising ID in your phone settings.
To run the game (the rankings and recovering your nickname), verify purchases, know how many people play and from which countries, see on which levels players get stuck to tune their difficulty, learn how the game's promotions do and fund the app with ads and purchases. We don't sell your data or share it with anyone other than Google for ads.
Data tied to the anonymous code is kept while the game is active and, apart from the rankings, only used in aggregate. Reports are kept until reviewed. Purchase receipts are kept as long as accounting and refunds require. Uninstalling the app deletes the code from your phone, but your nickname, points and friends stay on the rankings so you can get them back; if you don't want them to stay, use “Delete my data” before uninstalling.
You can delete your data at any time (see How to delete your data) or stop sending data by uninstalling the app. For any question, email atomic.juegos@forjait.com.
What is kept: the daily totals of the levels and of the promotions, which hold no data about you; purchase receipts, no longer linked to your install, for accounting and refunds; and the server's technical logs, which are deleted automatically within a few weeks. If you can't use the button, email atomic.juegos@forjait.com.
AtomicTrafic is not directed to children under 13 and we don't knowingly collect their data.
If this policy changes, we'll publish the new version on this page with its update date.